Golden Games by Mental
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ANLEITUNG ? <J/N> - B DCH - - R+A&MR+A&MR A&MQQQ - AJR"""MQ]ASR""M]AY - AYR-M]AFR/+AY-MQ - R+A&MR+ - - .MQQQ E -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"B",8,1: SEARCHING FOR B LOADING READY. RUN X - - - - - -F1- SPIEL STARTEN -F3- ANLEITUNG -F5- OPTIONEN BASIC+ASSEMBLER VON OLIVER STILLER SOUND+GRAPHIC VON MANUEL FREITAG -
8 - CODE AND GRAPHICS BY LARS SNEFTRUP GRAPHIC ASSISTANCE BY MICHAEL HOLM APPROPRIATE TO TELL YOU, WHAAT GAMES WE THE MIGHTIEST FIGHTERS 16. CHARLES DEENEN 0005000 17. THOMAS PETERSEN 0004500 18. JEPPE MADSEN 0004000 19. MICHAEL JANSSON 0003500 20. RALF HASEMANN 0003000 LAXIES TOO. THEN ONE DAY THEY REACHED A - - - 46 - MORTEN JENSEN 0000500 - THE MIGHTIEST FIGHTERS 1. LARS SNEFTRUP 0015000 2. MICHAEL HOLM 0014000 3. THOMAS BAGER 0013000 4. WALTER KONRAD 0012000 5. MARKUS SCHNEIDER 0011000 6. JESPER LARSEN 0010000 7. PETER BRONNUM 0009500 8. TINA OVERGAARD 0009000 9. DEAN LOCK 0008500 10. STAFFAN NYSTROM 0008000 11. PATRIK WALLSTROM 0007500 12. JANI POJITONEN 0007000 13. SOREN GRONBECH 0006500 14. TORBEN BAKAGER 0006000 15. MARCEL DONNE 0005500 16. CHARLES DEENEN 0005000 17. THOMAS PETERSEN 0004500 18. JEPPE MADSEN 0004000 19. MICHAEL JANSSON 0003500 20. RALF HASEMANN 0003000 21. MICHAEL JANSSON 0002500 22. KARINA SNEFTRUP 0002000 23. MIKKEL SNEFTRUP 0001500 24. MORTEN SNEFTRUP 0001000 25. MORTEN JENSEN 0000500 - TIME LEFT: 000 SECONDS - - ! - . HERE ARE SOME KEYBOARD INFO FOR THE GAME... FIRST OF ALL, YOU WILL HAVE TO PRESS ANY KEY BETWEEN 2 AND 8 TO SPEED UP FIGHTER. WHILE PLAYING, YOU CAN PRESS CTRL TO QUIT THE GAME. RUN-STOP WILL PAUSE THE GAME TILL YOU PRESS RUN-STOP ONCE AGAIN. ARROW LEFT WILL ENABLE SOUNDEFFECTS INSTEAD OF MUSIC AND THE COMMODORE KEY WILL RESTART THE MUSIC AND DISABLE SFX. NOW, IF YOU ARE GOOD ENOUGH FOR A SPOT ON THE HIGHSCORE LIST, YOU MUST USE THE JOYSTICK TO ENTER NAME - FIRE WILL END AND LEFT AND RIGHT WILL MOVE BETWEEN THE LETTERS AND UP AND DOWN WILL CHOOSE LETTER. FINALLY REMEMBER THAT IF YOU DON'T HAVE THE PASSWORD AT THE END OF THE TUNNEL, YOU WILL NOT CARRY ON TO LEVEL 2. OK, I HOPE YOU LIKE THIS GAME AS MUCH AS I LIKED MAKING IT.... SEE YOU, MATES.... DUDLE DUDLE DEE WUBBA WUBBA WUBBA NOW RESETTING THIS SCROLL-LINE..... - $^TIME LEFT: 000 SECONDS - YOU DIDN'T GET THE PASSWORD! - GAME PAUSED - KEYBOARD INFO. -
M&R&M SOFTWARE PRESENTS FOR MAGIC DISK FUNCTION KEY MENU M HISCORE TABLE H INSTRUCTIONS I CHANGE SKILL LEVEL S PLAY SPACE PRESS SPACE OR FIRE TO PLAY COPYRIGHT 1990 NUREMBERG - D - - - - - G - - M&R&M SOFTWARE PRESENTSFOR MAGIC DISK COPYRIGHT 1990 NUREMBERG -
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**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"F",8,1: - - NOPQRSTUVWXYZ[/]^_ !"#WP - NOPQRSTUVWXYZ[/]^_ !"# - ^ XH - XH ^ - XH - ^ XH - - ) XH - - " XH - -
- PROUDLY PRESENTS: GOLDEN GAMES COLLECTION YOU LIKE THIS LITTLE PROGGY.UNFORTUNALY - PROUDLY PRESENTS: - GOLDEN GAMES COLLECTION - KHINTRO BY FRANK ! - 3 PROUDLY PRESENTS - 8 - GOLDEN GAMES COLLECTION NO.1 - - O *CODE BY TALE/MENTAL - *LOGO BY TRIAL/EX-NATURE* - O *MUSIC BY SYNDROM/TIA - ? PLEASE PRESS 1-6 - D.MUNCH - THE GAME -